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- on exitFrame
- global box1, box2, box3, dbox, sful
- set box1 to 0
- set box2 to 1
- set box3 to 0
- set dbox to 0
- set sful to 20
- repeat with i = 10 to 12
- set the visible of sprite i to 0
- end repeat
- repeat with i = 55 to 59
- set the visible of sprite i to 0
- end repeat
- end
-